AssetCommonPropertiesGroupAsset
Hierarchy
- AssetCommonPropertiesGroupAsset
Index
Properties
optionalAllowExpression
Which expression the group allows to be set on it
optionalArousalZoneID
optionalBlock
A list of group names the asset blocks access to
optionalBodyCosplay
Is the asset considered body cosplay?
Any asset with that property set will be blocked from being removed if the character has Character.OnlineSharedSettings.BlockBodyCosplay set to true.
They will also be considered their own strip layer when making a character naked in the wardrobe.
optionalEffect
A list of effects wearing the asset causes on the character
optionalFreezeActivePose
A list of pose categories that the character will be prevented to change
optionalHide
A list of group names that get hidden when the asset is worn
optionalIsRestraint
Is the asset considered a restraint?
Any asset with that property set will be removed when the character is released, and the safeword system will consider them as freeable.
optionalRandom
Whether the asset can be selected for a random appearance.
optionalSetPose
A pose that the character will change to when wearing the asset
Properties common to groups and assets
Those properties will be inherited by default from the group. Defining it will override the parent's value altogether.