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ServerSendBeepMessage

Callable

  • ServerSendBeepMessage(target, msg, options): void

  • Send a beep message to another player


    Parameters

    • target: number

      The member number of the target. We must be friend with them

    • optionalmsg: string

      The message to send to the target.

    • optionaloptions: { includeRoom: boolean; messageType: Reply | Reaction; reactionEmoji: string; reactionRemove: boolean; reactionTo: string; replyTo: { id: string; senderName: string; snippet: string } }

      Options for the beep message

      • includeRoom: boolean

        If set, we'll include the current room data we're in

      • messageType: Reply | Reaction
      • reactionEmoji: string
      • reactionRemove: boolean
      • reactionTo: string
      • replyTo: { id: string; senderName: string; snippet: string }

    Returns void