ClubCardMessageAdd
Callable
Parameters
MessageType: string
Message type (constant)
TextGetKey: string
Localization key
placeholders: Record<string, any> = {}
Dynamic data for text replacement
TargetPlayer: ClubCardPlayer = null
The source player
MessageText: string = null
if TextGetKey is not used
Returns void
Adds a message to the storage for processing later. Sends messages immediately if their type matches the ClubCardImmediateMessageTypes array.