CharacterAppearanceBuildMasks
Callable
Parameters
C: Character
The character whose masks should be built
Returns AssetLayer[]
A map of group names to arrays of mask layers that affect them
The character whose masks should be built
A map of group names to arrays of mask layers that affect them
Builds a map of all mask layers in a character's appearance, grouped by the asset groups they affect. Only includes mask layers from visible assets that aren't blocked and are allowed in the current chat room.